Within the scope of the Missions Editor, we recommend a naming convention of #, where "Name" is your name or alias, "Mission" is a short name for your mission and the third component is an identifier, it can be a number or description of where the text is used.Įxamples: #Me_MyAwesomeMission_0000 or #JohnDoe_JohnsAwesomeMission_beginTest Auto-localization format: Making good auto-localization keys requires for them to be unique. You need to define your auto-localization key format and create your dictionary files.ġ. This document gives some basic information for how to mod Making History.īefore you begin your localization efforts, there are a few definitions that you have to plan. The mission builder is a new scene which is used to create missions which then can be shared and played. ![]() There are two new game modes: MISSION and MISSION_BUILDER.īoth of these game modes can only be used and will only run if the Making History expansion is installed. Making History adds the Mission Builder and Missions game mode to KSP.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |